The Essential Basics of Backgammon Game Plans – Part 2
As we have dicussed in the last article, Backgammon is a casino game of ability and good luck. The goal is to shift your checkers carefully around the game board to your home board while at the same time your opposing player moves their pieces toward their home board in the opposite direction. With opposing player pieces shifting in opposite directions there is going to be conflict and the requirement for specific tactics at specific times. Here are the last 2 Backgammon techniques to complete your game.
The Priming Game Tactic
If the purpose of the blocking plan is to hamper the opponents ability to move his chips, the Priming Game tactic is to absolutely barricade any activity of the opposing player by building a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or result a damaged position if he ever attempts to leave the wall. The trap of the prime can be built anyplace between point two and point eleven in your game board. After you have successfully constructed the prime to block the movement of your opponent, the opponent doesn’t even get to toss the dice, and you shift your pieces and toss the dice again. You will be a winner for sure.
The Back Game Strategy
The objectives of the Back Game tactic and the Blocking Game tactic are very similar – to hurt your competitor’s positions with hope to boost your odds of succeeding, but the Back Game tactic relies on alternate techniques to achieve that. The Back Game plan is commonly employed when you’re far behind your opponent. To play Backgammon with this strategy, you have to hold 2 or more points in table, and to hit a blot late in the game. This plan is more challenging than others to employ in Backgammon seeing as it needs careful movement of your checkers and how the chips are relocated is partly the outcome of the dice roll.
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