The Basics of Backgammon Tactics – Part Two
As we dicussed in the last article, Backgammon is a game of skill and good luck. The aim is to shift your pieces carefully around the board to your home board and at the same time your opposing player shifts their pieces toward their home board in the opposite direction. With opposing player checkers moving in opposite directions there is bound to be conflict and the requirement for particular techniques at specific instances. Here are the 2 final Backgammon techniques to round out your game.
The Priming Game Tactic
If the purpose of the blocking tactic is to hamper the opponents ability to move their checkers, the Priming Game plan is to absolutely block any movement of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or result a battered position if she at all attempts to escape the wall. The trap of the prime can be setup anywhere between point two and point 11 in your board. Once you’ve successfully built the prime to block the activity of the competitor, the opponent does not even get a chance to roll the dice, that means you move your chips and roll the dice yet again. You’ll be a winner for sure.
The Back Game Tactic
The aims of the Back Game technique and the Blocking Game technique are similar – to hinder your competitor’s positions in hope to boost your odds of winning, but the Back Game plan relies on different tactics to achieve that. The Back Game plan is generally employed when you are far behind your competitor. To participate in Backgammon with this strategy, you have to control two or more points in table, and to hit a blot late in the game. This tactic is more challenging than others to play in Backgammon seeing as it needs careful movement of your pieces and how the checkers are relocated is partially the result of the dice toss.
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