The Essential Basics of Backgammon Tactics – Part 2

As we have dicussed in the previous article, Backgammon is a casino game of ability and pure luck. The aim is to move your chips safely around the game board to your home board and at the same time your opposing player moves their chips toward their inside board in the opposing direction. With opposing player pieces shifting in opposing directions there is going to be conflict and the need for specific techniques at specific times. Here are the two final Backgammon techniques to finish off your game.

The Priming Game Plan

If the aim of the blocking plan is to slow down the opponent to move their chips, the Priming Game tactic is to absolutely stop any movement of the opponent by creating a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a battered position if he/she at all attempts to leave the wall. The ambush of the prime can be setup anyplace between point 2 and point 11 in your game board. Once you’ve successfully assembled the prime to block the activity of your competitor, the opponent doesn’t even get to roll the dice, and you move your pieces and toss the dice again. You’ll be a winner for sure.

The Back Game Strategy

The objectives of the Back Game plan and the Blocking Game technique are similar – to harm your opponent’s positions in hope to better your odds of winning, however the Back Game tactic relies on alternate tactics to achieve that. The Back Game plan is generally utilized when you are far behind your opponent. To play Backgammon with this plan, you need to hold two or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more complex than others to employ in Backgammon seeing as it needs careful movement of your chips and how the checkers are relocated is partially the result of the dice toss.

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