The Essential Facts of Backgammon Strategies – Part 2

[ English ]

As we dicussed in the last article, Backgammon is a casino game of skill and pure luck. The aim is to shift your pieces safely around the board to your inside board while at the same time your opposition shifts their pieces toward their home board in the opposing direction. With opposing player checkers heading in opposing directions there is bound to be conflict and the need for particular tactics at specific instances. Here are the 2 final Backgammon plans to round out your game.

The Priming Game Tactic

If the aim of the blocking tactic is to slow down the opponent to shift her chips, the Priming Game strategy is to absolutely stop any activity of the opponent by constructing a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or result a battered position if he at all tries to escape the wall. The trap of the prime can be setup anywhere between point two and point eleven in your board. Once you’ve successfully constructed the prime to prevent the movement of the opponent, your opponent doesn’t even get to toss the dice, and you shift your chips and roll the dice again. You’ll win the game for sure.

The Back Game Strategy

The aims of the Back Game plan and the Blocking Game strategy are very similar – to hurt your competitor’s positions with hope to better your odds of succeeding, however the Back Game plan uses seperate tactics to do that. The Back Game technique is frequently utilized when you’re far behind your opponent. To compete in Backgammon with this tactic, you need to hold two or more points in table, and to hit a blot late in the game. This plan is more complex than others to use in Backgammon because it needs careful movement of your checkers and how the checkers are moved is partly the outcome of the dice toss.

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