The Essential Facts of Backgammon Game Plans – Part Two
As we dicussed in the last article, Backgammon is a game of ability and pure luck. The goal is to shift your checkers carefully around the game board to your inside board while at the same time your opposing player shifts their pieces toward their inside board in the opposing direction. With opposing player checkers shifting in opposite directions there is bound to be conflict and the need for particular tactics at particular instances. Here are the 2 final Backgammon tactics to complete your game.
The Priming Game Strategy
If the goal of the blocking strategy is to hamper the opponents ability to move their checkers, the Priming Game plan is to completely stop any movement of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or result a bad position if she ever attempts to leave the wall. The ambush of the prime can be setup anyplace between point 2 and point 11 in your half of the board. Once you have successfully constructed the prime to stop the activity of your competitor, the competitor doesn’t even get a chance to roll the dice, that means you move your pieces and roll the dice again. You’ll win the game for sure.
The Back Game Technique
The aims of the Back Game tactic and the Blocking Game tactic are very similar – to harm your competitor’s positions hoping to improve your odds of winning, but the Back Game strategy uses different techniques to achieve that. The Back Game strategy is commonly employed when you’re far behind your opponent. To play Backgammon with this tactic, you have to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This plan is more difficult than others to employ in Backgammon seeing as it needs careful movement of your pieces and how the checkers are relocated is partially the outcome of the dice toss.
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