The Essential Basics of Backgammon Tactics – Part 2
As we dicussed in the previous article, Backgammon is a game of talent and luck. The aim is to move your chips safely around the game board to your home board while at the same time your opposition shifts their pieces toward their inside board in the opposing direction. With competing player chips moving in opposing directions there is going to be conflict and the requirement for specific tactics at specific instances. Here are the last 2 Backgammon tactics to complete your game.
The Priming Game Strategy
If the aim of the blocking plan is to hamper the opponents ability to move his pieces, the Priming Game tactic is to absolutely barricade any activity of the opposing player by building a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or result a battered position if he at all attempts to leave the wall. The trap of the prime can be established anywhere between point two and point eleven in your game board. After you’ve successfully constructed the prime to block the movement of the opponent, the opponent does not even get to toss the dice, and you move your checkers and toss the dice yet again. You’ll win the game for sure.
The Back Game Plan
The aims of the Back Game tactic and the Blocking Game plan are similar – to hinder your opponent’s positions in hope to boost your odds of succeeding, however the Back Game strategy utilizes alternate tactics to do that. The Back Game tactic is generally employed when you are far behind your competitor. To participate in Backgammon with this tactic, you need to control 2 or more points in table, and to hit a blot (a single piece) late in the game. This strategy is more complex than others to employ in Backgammon because it requires careful movement of your chips and how the chips are moved is partly the result of the dice roll.
You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.