The Essential Details of Backgammon Tactics – Part 2
As we dicussed in the last article, Backgammon is a game of talent and good luck. The aim is to move your pieces safely around the board to your inner board while at the same time your opposition moves their pieces toward their inside board in the opposing direction. With opposing player pieces heading in opposite directions there is bound to be conflict and the need for particular tactics at particular instances. Here are the 2 final Backgammon plans to finish off your game.
The Priming Game Tactic
If the aim of the blocking tactic is to hamper the opponents ability to move his chips, the Priming Game plan is to completely stop any activity of the opponent by building a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or result a damaged position if he at all tries to escape the wall. The trap of the prime can be established anywhere between point 2 and point 11 in your board. After you have successfully constructed the prime to stop the movement of your competitor, the opponent does not even get a chance to roll the dice, that means you move your pieces and toss the dice again. You will be a winner for sure.
The Back Game Plan
The objectives of the Back Game technique and the Blocking Game strategy are similar – to hinder your opponent’s positions hoping to better your odds of succeeding, however the Back Game strategy utilizes seperate techniques to do that. The Back Game strategy is generally utilized when you are far behind your competitor. To participate in Backgammon with this technique, you need to hold two or more points in table, and to hit a blot late in the game. This tactic is more complex than others to play in Backgammon because it requires careful movement of your chips and how the checkers are moved is partly the result of the dice roll.
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