The Essential Details of Backgammon Game Plans – Part 2
As we dicussed in the previous article, Backgammon is a game of ability and good luck. The goal is to move your pieces carefully around the board to your inside board while at the same time your opposing player moves their chips toward their inside board in the opposite direction. With opposing player chips shifting in opposing directions there is bound to be conflict and the requirement for specific tactics at particular instances. Here are the last 2 Backgammon tactics to round out your game.
The Priming Game Plan
If the purpose of the blocking tactic is to hamper the opponents ability to move their checkers, the Priming Game strategy is to completely barricade any activity of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a bad position if he/she at all attempts to escape the wall. The trap of the prime can be established anyplace between point two and point eleven in your board. After you have successfully built the prime to prevent the activity of your opponent, your opponent does not even get a chance to toss the dice, that means you move your checkers and roll the dice again. You will be a winner for sure.
The Back Game Technique
The goals of the Back Game strategy and the Blocking Game technique are similar – to harm your opponent’s positions hoping to improve your odds of succeeding, however the Back Game tactic relies on different tactics to achieve that. The Back Game tactic is frequently used when you’re far behind your opponent. To compete in Backgammon with this plan, you have to control two or more points in table, and to hit a blot late in the game. This tactic is more challenging than others to play in Backgammon because it needs careful movement of your chips and how the pieces are moved is partly the outcome of the dice roll.
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