The Essential Facts of Backgammon Tactics – Part Two

As we dicussed in the previous article, Backgammon is a game of talent and pure luck. The goal is to shift your chips safely around the game board to your inside board while at the same time your opposing player shifts their checkers toward their inner board in the opposing direction. With competing player checkers moving in opposing directions there is going to be conflict and the requirement for particular tactics at specific instances. Here are the two final Backgammon techniques to complete your game.

The Priming Game Tactic

If the goal of the blocking plan is to hamper the opponents ability to shift their checkers, the Priming Game plan is to absolutely block any movement of the opponent by constructing a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or result a bad position if she at all attempts to escape the wall. The trap of the prime can be established anyplace between point 2 and point 11 in your half of the board. After you have successfully built the prime to stop the activity of the opponent, your opponent doesn’t even get to roll the dice, that means you shift your checkers and toss the dice yet again. You will win the game for sure.

The Back Game Plan

The aims of the Back Game plan and the Blocking Game strategy are very similar – to hinder your competitor’s positions with hope to better your odds of winning, but the Back Game plan utilizes alternate tactics to do that. The Back Game strategy is often employed when you are far behind your opponent. To compete in Backgammon with this strategy, you need to control 2 or more points in table, and to hit a blot late in the game. This strategy is more difficult than others to play in Backgammon seeing as it requires careful movement of your chips and how the chips are relocated is partially the result of the dice toss.

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