The Essential Basics of Backgammon Tactics – Part Two

As we dicussed in the last article, Backgammon is a game of skill and pure luck. The aim is to move your chips carefully around the board to your home board and at the same time your opposition shifts their chips toward their inside board in the opposing direction. With opposing player pieces moving in opposing directions there is bound to be conflict and the need for particular tactics at specific times. Here are the last two Backgammon techniques to finish off your game.

The Priming Game Tactic

If the aim of the blocking plan is to slow down the opponent to shift his checkers, the Priming Game plan is to absolutely barricade any activity of the opposing player by building a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or end up in a battered position if she at all attempts to escape the wall. The ambush of the prime can be setup anywhere between point two and point 11 in your game board. After you have successfully built the prime to stop the activity of your competitor, your opponent doesn’t even get a chance to roll the dice, and you move your checkers and toss the dice yet again. You will be a winner for sure.

The Back Game Technique

The objectives of the Back Game strategy and the Blocking Game plan are similar – to hinder your competitor’s positions with hope to boost your chances of succeeding, but the Back Game plan utilizes seperate tactics to do that. The Back Game strategy is commonly utilized when you are far behind your competitor. To compete in Backgammon with this plan, you have to hold two or more points in table, and to hit a blot (a single piece) late in the game. This technique is more challenging than others to employ in Backgammon because it requires careful movement of your checkers and how the pieces are relocated is partly the outcome of the dice roll.

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