The Essential Details of Backgammon Game Plans – Part 2
As we dicussed in the last article, Backgammon is a casino game of talent and luck. The goal is to move your pieces carefully around the game board to your inner board while at the same time your opposition moves their checkers toward their inner board in the opposite direction. With opposing player chips shifting in opposing directions there is bound to be conflict and the requirement for particular techniques at specific times. Here are the two final Backgammon tactics to round out your game.
The Priming Game Strategy
If the aim of the blocking tactic is to slow down the opponent to shift his chips, the Priming Game plan is to absolutely barricade any activity of the opponent by building a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or end up in a damaged position if he ever tries to leave the wall. The ambush of the prime can be setup anyplace between point two and point 11 in your half of the board. After you have successfully assembled the prime to block the movement of the competitor, your competitor doesn’t even get to toss the dice, that means you shift your checkers and toss the dice again. You’ll be a winner for sure.
The Back Game Tactic
The goals of the Back Game tactic and the Blocking Game plan are similar – to hurt your competitor’s positions hoping to boost your chances of succeeding, but the Back Game tactic utilizes seperate techniques to achieve that. The Back Game technique is often utilized when you’re far behind your competitor. To compete in Backgammon with this plan, you need to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This technique is more challenging than others to use in Backgammon seeing as it needs careful movement of your chips and how the chips are relocated is partly the outcome of the dice roll.
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