The Essential Facts of Backgammon Tactics – Part Two

As we have dicussed in the last article, Backgammon is a game of talent and pure luck. The goal is to shift your checkers safely around the game board to your home board while at the same time your opposition moves their chips toward their inside board in the opposite direction. With competing player pieces moving in opposing directions there is going to be conflict and the requirement for specific strategies at particular instances. Here are the last two Backgammon techniques to round out your game.

The Priming Game Strategy

If the goal of the blocking plan is to slow down the opponent to move their pieces, the Priming Game plan is to absolutely barricade any activity of the opponent by creating a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or end up in a battered position if he at all tries to leave the wall. The trap of the prime can be established anyplace between point 2 and point eleven in your board. As soon as you have successfully constructed the prime to block the activity of the competitor, your opponent does not even get to toss the dice, that means you move your checkers and roll the dice again. You’ll be a winner for sure.

The Back Game Plan

The aims of the Back Game technique and the Blocking Game plan are similar – to hurt your competitor’s positions hoping to improve your odds of succeeding, but the Back Game strategy utilizes seperate techniques to do that. The Back Game strategy is frequently utilized when you are far behind your competitor. To play Backgammon with this technique, you need to hold two or more points in table, and to hit a blot (a single piece) late in the game. This strategy is more challenging than others to employ in Backgammon because it requires careful movement of your checkers and how the checkers are relocated is partially the outcome of the dice toss.

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