The Essential Basics of Backgammon Game Plans – Part Two
As we have dicussed in the last article, Backgammon is a casino game of ability and good luck. The goal is to shift your pieces carefully around the board to your inside board while at the same time your opposing player moves their pieces toward their inner board in the opposite direction. With competing player chips shifting in opposing directions there is bound to be conflict and the need for particular strategies at particular times. Here are the 2 final Backgammon techniques to round out your game.
The Priming Game Plan
If the goal of the blocking strategy is to hamper the opponents ability to move his checkers, the Priming Game tactic is to absolutely barricade any movement of the opponent by building a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a battered position if she ever attempts to escape the wall. The trap of the prime can be built anyplace between point two and point eleven in your board. As soon as you’ve successfully assembled the prime to block the movement of your opponent, your competitor does not even get to toss the dice, that means you move your checkers and toss the dice again. You will be a winner for sure.
The Back Game Strategy
The objectives of the Back Game tactic and the Blocking Game plan are very similar – to hinder your opponent’s positions hoping to boost your chances of succeeding, but the Back Game tactic utilizes alternate tactics to achieve that. The Back Game strategy is frequently employed when you are far behind your opponent. To play Backgammon with this tactic, you have to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more complex than others to employ in Backgammon because it needs careful movement of your pieces and how the checkers are moved is partially the outcome of the dice roll.
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